A high intensity
beat'em up game
with hyper-casual
ease-of-play
Moments of fun, laughter and badassery are ever-fleeting for the average busy individual. With OneMan, players can enter these moments at their disposal.
OneMan's mission is to use comedy and super easy mechanics to make gamers of every level feel like an instant badass.
Story Concept
Cheeken Guy CutScene
Pop culture adores the "one-man-army" cliché. It's an idea that we all fantasize about whenever we want to toughen up in difficult situations.
OneMan's characters represent the many manifestations of this fantasy in all its kick ass glory but pokes fun at its absurdity.
Game Features
iOS Universal
Available on
iPhone and iPad
Infinite Compulsive Gameplay
Highly addictive
infinite gameplay
Quick Play
The gameplay lasts an average of 30 seconds
but the typical player keeps playing for 3 or more
minutes per session
Powerups
Powerups called "Stamina" appear
randomly during gameplay—granting the
player an extra "life" to stay in game.
Digitally Painted 2D Art
Breaking away from the super minimalistic and retro-pixel art trends in the same genre.
2 Game Modes
1. Infinite (Main)
2. One Minute Time Attack Challenge
Super - PlayerPOV
Serious Play
Extra mechanics that unravel as the
player improves and grows more serious.
*watch above demos
Unlockable Characters
Unlock and choose from a
variety of OneMan characters.
Serious Play
Freemium Business Model
OneMan is free to play with advertisements. All ads are removed automatically with the player's first ever in-app purchase of gold of any amount.
2 WAYS TO GET GOLD
B.
Earn gold from playing.
first purchase
removes ads
Unlock Characters
with gold.
A.
Make an in-app purchase.
Scalability
He's just one man!
As a simple way to increase the game's value while handling the upkeep as a single developer, new characters will be added periodically — making the game more relevant with characters that touch on different themes.
Character Voice
Programming
Soundtrack
Animation
Story
Video Production
Game Design
Web Design
Marketing
Art
2-4 characters
per month
There's a huge array of inspiring characters to spoof — from main stream media to memes and real life "one-man" figures. New characters will become available in the game as downloadable content and won't require the player to update the app every time.
December Concept
Delivering gifts to
billions in one day?
Even Santa is OneMan!
Diversity & Inclusivity
The concept behind OneMan is so universal that it can be used to reach out and appeal to many different cultures. It can be utilized to promote diversity and inclusivity in gaming communities around the world. This is the intention behind the game's first round of characters. Cheeken Guy, as an example, pays tribute to Filipino humour.
Some audio bits are in Tagalog (Philippine language) and spoken in a way that is especially funny. Filipinos gravitate towards anything humorous, ingenious and Filipino-made — which allows OneMan to attract even the non-gamers to play.
Media
OneMan - 50sec Story & Gameplay Trailer
OneMan - 50sec Story & Gameplay Trailer
30sec Gameplay - PlayerPOV
OneMan - 30sec Gameplay Trailer
Cheeken Guy CutScene
Trailers & Demos
Soundtrack
LET'S CONNECT!
Your feedback would be most valuable for my improvement.
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